What is a phenomenon in which an object closer to a viewer appears to block another object that is farther away from the viewer?

Question 12 out of 2 pointsThe optic nerves meet at the ________

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Term
Definition
the perception of stimuli that are below the threshold of conscious awareness
Term
Definition
a principle of sensation that holds that the size of the just noticeable difference will vary depending on its relation to the strength of the original stimulus. (pebble + pebble = noticable; heavy rock + pebble = not)
Term
Gestalt Principles of Organization; the Law of Similarity
Definition
the tendency to perceive objects of a similar size, shape, or color as a unit or figure.
Term
Gestalt Principles of Organization; The Law of Closure
Definition
the tendency to fill in gaps in an incomplete image
Term
Gestalt Principles of Organization; the Law of Good Continuation
Definition
the tendency to group elements that appear to follow in the same direction as a single unit or figure.
Term
Gestalt Principles of Organization; The Law of Proximity
Definition
the tendency to perceive objects that are close to one another as a single unit.
Term
Definition
Relative Size, Overlap, Aerial Perspective, Texture Gradient, Linear Perspective, Motion Parallax.
Term
Definition
if two ore more objects are assumed to be similar in size, the object that appears larger is perceived as being closer
Term
Definition
when one object partially blocks or obscures the view of another object, the partially blocked object is perceived as being farther away. also called interposition
Term
Definition
faraway objects often appear hazy or slightly blurred by the atmosphere.
Term
Definition
As a surface with a distinct texture extends into the distance, the detail of the surface texture gradually become less clearly defined. The texture of the surface seems to undergo a gradient, or continuous pattern of change, from crisp and distinct when close to fuzzy and blended when farther away.
Term
Definition
parallel lines seem to meet in the distance.
Term
Definition
when you are moving, you use the speed of passing objects to estimate the distance of the objects.
Term
Definition
the tendency to perceive objects, especially familiar objects, as constant and unchanging despite changes in sensory input. (passing car doesn't shrink, gets farther away)
Term
Definition
the perception of an object as maintaining the same size despite changing images on the retina. (passing car doesn't shrink, gets farther away)
Term
Definition
the perception of a familiar object as maintaining the same shape regardless of the image produced on the retina. (Half open door isn't a trapezoid, it's a rectangle)
Term
Definition
the misperception of the true characteristics of an object or an image
Term
Definition
a famous visual illusion involving the misperception of the identical length of two lines, one with arrows pointed inward, one with arrows pointed outward
Term
Definition
a visual illusion involving the misperception that the moon is larger when it is on the horizon than when it is directly overhead.
Term
Definition
The influence of prior assumptions and expectations on perceptual interpretations.
Term
ESP (extrasensory perception)
Definition
Perception of information by some means other than through the normal processes of sensation. (6th sense)
Term
Definition
the scientific investigation of claims of paranormal phenomena and abilities.
Term
Definition
The perception of stimuli that are below the threshold of conscious awareness
Term
Definition
the smallest possible strength of a stimulus that can be detected half the time.
Term
Definition
the smallest possible difference between two stimuli that can be detected half the time; also called just noticeable difference

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What is a phenomenon in which an object closer to a viewer appears to block another object that is farther away from the viewer?

What is a phenomenon in which an object closer to a viewer appears to block another object that is farther away from the viewer?

What is a phenomenon in which an object closer to a viewer appears to block another object that is farther away from the viewer?

Motion parallax is a monocular depth cue arising from the relative velocities of objects moving across the retinae of a moving person. The term parallax refers to a change in position. Thus, motion parallax is a change in position caused by the movement of the viewer. Motion parallax arises from the motion of the observer in the environment. It is perhaps easier to think of what motion parallax is by imagining yourself as a passenger in a car looking out the side window. The car is moving very fast down the highway. The objects very close to the window, such as the small trees planted by the highway, seem to rush by. Beyond the small trees, you can see a distant farmhouse. The farmhouse appears to move more slowly relative to you in the car. You know that the trees and the farmhouse are standing still; you are the object that is moving.You can observe this phenomenon in the video below. This video shows clouds moving by a plane. The closer the cloud to the plane, the faster it appears to move.

In this activity, you can create objects, in this case circles, that will move as they might with different speeds that simulate the different motions that you might experience in motion parallax. See if the slower circle does not appear to be farther away. You can also add and subtract different pictorial depth cues and see how they contribute to the perception of depth in addition to motion parallax.

To see the illustration in full screen, which is recommended, press the Full Screen button, which appears at the top of the page.

Illustration Tab

Settings

On the Illustration tab, you can adjust these parameters:

Animate: Select this check box to start the motion of the dots.

You can select from the following pictorial depth cues (select them by clicking or pressing the cue to activate the checkbox):

Relative Height: causes red dot to move down, and blue dot to move has as far simulated diferent relative heights.


Relative Size: changes the size of the blue and red circles to simulate being farther away.
Texture Gradient: Add a gradient that can indicate a receding area.
Shadow: Add a shadow to the blue and red to simulate that they are off of the screen.
Atmospheric Perspctive: Add a blur and bluish haze to the blue and red circles to simulate the affect of the atmosphere.
Depth: Adjust the degree of each of the pictorial depth cues to make the objects appear closer or farther.

Reset

Pressing this button restores the settings to their default values and allows you to adjust speed and relative size. It also resets the counter before you can indicate if you have the objects arriving at the same time.