How to play a barrel of monkeys

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We think the grand prize for monkey madness should go to Andy in Toy Story 3. That guy knew how to have a lot of fun with a barrel of monkeys! Death by Monkeys is one of our most favorite Toy Story moments of all time!

From the Pixar wikia: In the third film, they are seen in an opening scene during Andy’s play scenario that takes place in the wild west. Hamm, as Evil Dr. Porkchop controlling his ship, activates the button labeled “Death by Monkeys,” which unleashes a barrel that explodes when it hits the ground, sending thousands of monkeys scattering in all directions. The monkeys grab Woody, Jessie, and Buzz, holding them hostage, as Mr. Potato Head, whom Andy portrays as the villainous One-Eyed Bart, prepares to finish them off.

We only owned one barrel of monkeys until we saw Toy Story 3 and then we knew we needed more monkeys! I’d still like a few more barrels so we could have a proper monkey attack that would make Evil Dr. Porkchop proud!

Barrel of Monkeys is one of those sneaky games that successfully merges fun with learning: Kids will believe that there's nothing more fun than a barrel of monkeys, while you get the bonus of knowing that they're developing color recognition, counting, fine motor control and turn-taking skills while they play. Suitable for ages 3 through 7, the aim of the game is to hook monkeys together in chains. Each barrel contains monkeys of one color; you can play with one set or buy different ones to add more colors to the mix.

Start by tipping your monkeys out of the barrel. If you're playing with young kids, it's easier for them if you pile up the monkeys as more arms will stick out. As kids get good at building chains, try spreading the pile out to make things a little more challenging. If players haven't played before, show them how to build a chain by picking up a monkey and using one of its arms to hook the arm of another monkey. Let them try themselves before starting the game.

In a one-player game, players try to beat their best chain lengths or, if they find it easy to pick up all the monkeys, you can time one of their turns and encourage them to beat their times. If you have two or more players, they can take turns to build chains, passing play to the next player when a chain breaks, or they can play at the same time. If you have more than one game set, you can also give each player a color and tell them that they can only hook monkeys in that color.

Each monkey is worth one point. In a multiplayer game, play until someone reaches a winning score, which is typically the same number as the number of monkeys in the pile. Players earn points in each turn based on how many monkeys they hook before their chains break; a player who successfully connects all monkeys automatically wins. Alternatively, set a time limit on each game: the player who builds the longest chain in that time wins. You can also use the points system in a solo game to encourage kids to try to beat their scores.

Make the game more challenging for older kids by getting them to hook monkeys with their nondominant hand. Or, add Pick Up Sticks rules to the game, making players hook monkeys without moving any others in the pile. Kids may also enjoy throwing monkeys into the barrel, scoring one point for each monkey that lands inside and two points for each one that hangs on the side by its arm.

You can also buy versions of the game for younger kids, ages 2 and over. These sets have chunkier monkeys in different colors with numbers printed on them.

Barrel of monkeys and has entertained generations for decades. The game created by Leonard Marks, with the help of schoolmate and toy inventor Milton Dinhofer, was originally released under a different name, Chimp to Chimp,  and did not include a barrel. 

How to play a barrel of monkeys

Eventually the game was pitched to Lakeside Toys executives. In attendance was Lakeside Toys' Vice President, James R. Becker, who while playing with the game made the commented that the game was “more fun than a barrel of monkeys”.  An agreement was reached and Lakeside Toys soon after released the game packaged in a cardboard barrel

How to play a barrel of monkeys

What You'll Need

  • One or more Barrel of Monkeys game
  • A table or flat surface
  • One or more players ages 3 and up

Object of the Game

The object of the game is to be the player to successfully create the longest chain of monkeys.

Setting up the Game

Shake up the barrel and dump the monkeys out on the table.

According to the directions that come with the game the player with the next birthday goes first. You can use whatever method you prefer to determine first play. It's fun for kids to watch the adults struggle with the game so maybe having the oldest person go first would be entertaining.

The player who's turn it is chooses the first monkey of their chain.

Playing Barrel of Monkeys

With great care the first player takes their chosen monkey and tries to use the monkeys arm to grab an second monkey from the pile. 

If the player successfully hooks a second monkey they continue and try for a third monkey then fourth and so on. If the player drops any monkey in the chain they must return all the monkeys to the pile and it is the next players turn. 

Winning the Game

The player who creates the longest chain of monkeys is the winner. In the event of a tie the player that linked all the monkeys the fastest is declared the winner. 

Variations 

A popular variation to the game is to have a game set for each player. Players dump their monkeys on the table and all players race against the clock and each other to see who can successfully link all their monkeys the fastest. 

Another variation has has players dumping the monkeys in the center of the table and all players compete with the same pile of monkeys to build the longest chain. This variation works best using two or more game sets. 

No matter how you choose to play the game this simple classic is fun for all ages.

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Barrel of Monkeys is a toy game released by Lakeside Toys in 1965. It was created by Leonard Marks and Milton Dinhofer in 1961, and in 1964, Herman Kesler partnered to sell it to Lakeside Toys. Lakeside Toys released it in 1965 and today it is produced by the Milton Bradley Company within the Hasbro corporation. Milton Bradley's editions consist of a toy barrel in either blue, yellow, red, purple, orange, gray or green. The barrel contains 12 monkeys but can hold 24, their color usually corresponding to the barrel's color. The instructions state, "Dump monkeys onto table. Pick up one monkey by an arm. Hook other arm through a second monkey's arm. Continue making a chain. Your turn is over when a monkey is dropped." In addition to these basic instructions, the barrel also contains instructions for playing alone or with two or more players.

Time magazine ranked Barrel of Monkeys at No. 53 on their 2011 All-Time 100 Greatest Toys list.[1]

In 1961, a greeting cards salesman, Leonard Marks, was in a small mom-and-pop shop to sell his line of cards. As he waited for Robert Gilbert, the shop owner, he fiddled with an open box of snow-tire-replacement chain links. Marks became so engrossed in playing, he did not realize how much time had passed. When he told Gilbert that the links would make a great toy, Gilbert referred Marks to Milton Dinhofer, a successful toy inventor in the area. Marks already knew Dinhofer from his high school days and immediately reached out to his old acquaintance. Dinhofer asked Marks to make a plastic sample of the hooks for their meeting.

Milton Dinhofer was a graduate of Rensselaer Polytechnic Institute and a successful importer who already had two toy successes to his credit. He created the first full-size wearable toy space helmet which made the covers of both The Saturday Evening Post (November 8, 1952) and Collier's magazine (April 18, 1953). He also designed and brought to market Sip-n-See. Sip-n-See was the first mass-produced twisted plastic drinking straw and sold over 6 million units. The straws had different characters on them, and it was the s-shaped arms of his cowboy straw that inspired the shape of the monkeys's arms.

When Marks met Dinhofer at his home in Roslyn, New York, he brought a pile of red, s-shaped hooks made from 1/4" plastic rod. Dinhofer immediately imagined monkeys having arms positioned like his cowboy character's. Marks and Dinhofer agreed to form a partnership that night. It was decided that Dinhofer would design the toy, and Marks would sell it. It took Dinhofer three months to go from sketch to functional monkey. He made a sketch for a face and one for a body, but the biggest challenge was the monkey's balance. Once that was achieved, Dinhofer hired A. Santore of A. S. Plastic Model Company to carve a sample under his supervision. Dinhofer then searched for a beryllium-mold maker which was quite a challenge and very expensive as working with plastic was still relatively new. The initial run of monkeys were in many assorted colors, but their shape was just like those Lakeside released in 1965. (Lakeside would eventually add a little more hair to the bodies and decades later change the designs completely.)

 

Barrel of Monkeys (game)

Before Lakeside, the prototype was called Chimp to Chimp. Four of its monkeys were yellow, four were green and four were red. The twelve monkeys allowed three to twelve-year-olds to link them without needing to stand on stools. The Chimp to Chimp prototype came in flat inexpensive packaging which the Woolworth chain offered to carry in their stores. But Woolworth's stipulated that Marks and Dinhofer would have to provide 13 weeks of television advertising which neither could afford. No other buyers were found, and it seemed the game would never come to market. Then, in 1964, Herman Kesler agreed to join the partnership and pitch Barrel of Monkeys to Lakeside Toys where he had connections.

In November of that year, Kesler met with Zelman Levine, the CEO and President of Lakeside Toys at the Essex House in New York City. Also present were Lakeside's vice president, James R. Becker, who would eventually become president, and Stanley Harfenist, Lakeside's future General Manager who was in the process of bringing Gumby to Lakeside. Kesler walked into Levine's room, dropped the monkeys on the table and began to link them together. Becker said it was during the meeting that he brought up the phrase, "more fun than a barrel of monkeys." Levine immediately approved the toy and took all the samples back with him to his headquarters in Minneapolis. Barrel of Monkeys was quickly released in 1965 as a Lakeside toy allowing Marks, Dinhofer and Kesler to receive ongoing royalties. The game was first packaged in a cardboard tube like Lakeside's successful game Pick-Up-Sticks,[2][3][4] but with a plastic monkey attached to the lid. The monkeys easily broke off the packaging, and, in 1966, a two-piece plastic barrel was introduced. In April 1967, the game was #2 on Toy and Hobby World's Toy Hit Parade chart.[5]

Lakeside Toys was eventually sold to Leisure Dynamics, Inc. in 1969.[6] Leisure was sold to Coleco Industries in 1985,[7] and Coleco was sold to Hasbro Inc. in 1988[8] The current Hasbro version is sold with ten newly designed monkeys in the barrel.

Unlike the later mono-colored Giant Barrel of Monkeys, the original version included 12 plastic monkeys in three colors; four each in red, blue and yellow.[9]

These Monkeys have also been used for modeling of polyhedral structures, including virus particles and other protein structures [10] In brief, a pair of monkeys can hook around each other in more than eighty different ways, forming quite stable links. The links may be either symmetrical or asymmetrical. Repetition of an asymmetric link generates a helix. A symmetric link is self-limiting, so that the structure cannot grow further unless a new link is used to join symmetric pairs. It is possible to generate structures with point, line, 2D or 3D symmetry by choosing two or three different links (from the 80 or more possibilities) and repeating them systematically. An enormous number of compatible combinations can be found by trial and error. Many are shown in the sources quoted above.

Any repeating unit can in principle be assembled in this way. The only unusual characteristic of the monkey is that its arms, legs, hands and feet are able to twist around each other to form many stable links. In this, they resemble protein molecules which can also link together in many ways. The resulting assemblies simulate biologically important structures, but their symmetry follows general geometric principles. The monkeys provide a 'hands on' approach to understanding these principles. Barrel of Monkeys is also called as Bandar Keela and is famous in south Asian countries.

  • A Barrel of Monkeys set appears in the Toy Story series of animated films, which takes place in a world in which sentient toys pretend to be lifeless when humans are present. In the films, the monkey toys belonged to the character Andy during his childhood.
  • In May 2012, Dartmouth College student Parker Phinney led a fundraising group that built a chain of 5,990 monkeys, the longest ever.[11][12]
  • In the game show Family Game Night, a show featuring many Hasbro-owned game brands, families play the game for a prize by arranging the chains of monkeys from shortest to longest.
  • The logos and posters for 1995 film 12 Monkeys and 2015 TV series' borrow Barrel of Monkeys' imagery.
  • In Iron Man 3, Tony Stark likens an air rescue to playing Barrel of Monkeys.

  1. ^ Townsend, Allie (February 16, 2011). "All-TIME 100 Greatest Toys - TIME". Time. ISSN 0040-781X. Retrieved October 22, 2015.
  2. ^ Leshay, Tracy (February 2015). "A Tale More Fun Than A Barrel Of Monkeys". The Toy Book. 31 (1): 250–252.
  3. ^ "Monkey Business". Rensselaer Alumni Magazine: 12–13. Spring 2015.
  4. ^ Leshay, Tracy (December 24, 2014). "An American Classic, Barrel Of Monkeys Opens Up About Turning 50". LiveAuctioneers.
  5. ^ "Toy Hit Parade". Toy & Hobby World. April 3, 1967.
  6. ^ "Leisure Dynamics has Very Rich Friends". Business Week: 60. November 15, 1969.
  7. ^ "Coleco Will Purchase Leisure Dynamics Inc". Schenectady Gazette. December 19, 1985. p. 67.
  8. ^ "COMPANY NEWS; Hasbro's Purchase Of Coleco's Assets". The New York Times. July 13, 1989. ISSN 0362-4331. Retrieved October 22, 2015.
  9. ^ Rich, Mark (May 2007). "The Games We Played: Barrel of Monkeys". Knucklebones. 2 (3): 66–67.
  10. ^ Green, N. Michael. "Monkeys Ape Molecules". Nature (London) Vol.217. Archived from the original on February 11, 2007. Retrieved June 21, 2007.
  11. ^ Brady Carlson, "For Dartmouth Student, Record-Setting Chain More Fun Than (Yep) A Barrel of Monkeys", All Things Considered, May 14, 2012 (audio).
  12. ^ Meghan Pierce, "He's monkeying with a lifelong goal", New Hampshire Union Leader, May 10, 2012.

Retrieved from "https://en.wikipedia.org/w/index.php?title=Barrel_of_Monkeys&oldid=1060699457"


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12 Monkeys is a 1995 American science fiction film directed by Terry Gilliam, inspired by Chris Marker's 1962 short film La Jetée, starring Bruce Willis, Madeleine Stowe, and Brad Pitt, with Christopher Plummer and David Morse in supporting roles. After Universal Studios acquired the rights to remake La Jetée as a full-length film, David and Janet Peoples were hired to write the script.

How to play a barrel of monkeys
12 Monkeys

Theatrical release poster

Directed byTerry GilliamScreenplay by

  • David Peoples
  • Janet Peoples

Based onLa Jetée
by Chris MarkerProduced byCharles RovenStarring

  • Bruce Willis
  • Madeleine Stowe
  • Brad Pitt
  • Christopher Plummer

CinematographyRoger PrattEdited byMick AudsleyMusic byPaul Buckmaster

Production
companies

  • Atlas Entertainment
  • Classico

Distributed byUniversal Pictures

Release date

  • December 29, 1995 (1995-12-29) (United States)

Running time

129 minutes[1]CountryUnited StatesLanguageEnglishBudget$29.5 millionBox office$168.8 million[2]

Under Gilliam's direction, Universal granted the filmmakers a $29.5 million budget, and filming lasted from February to May 1995. The film was shot mostly in Philadelphia and Baltimore, where the story was set.

The film was released to critical praise and grossed $168.8 million worldwide. Pitt was nominated for the Academy Award for Best Supporting Actor, and he won a Golden Globe Award for his performance. The film also won and was nominated for various categories at the Saturn Awards.

A deadly virus, released in 1996, wipes out almost all of humanity, forcing survivors to live underground. A group known as the Army of the Twelve Monkeys is believed to have released the virus.

In 2035, James Cole is a prisoner living in an underground compound beneath Philadelphia. Cole is selected to be sent back in time to find the original virus to help scientists develop a cure in exchange for a reduced sentence. Meanwhile, Cole is troubled by dreams involving a foot chase and shooting at an airport.

Cole arrives in Baltimore, 1990, not 1996 as planned; he is arrested and incarcerated at a mental hospital on the diagnosis of Dr. Kathryn Railly. There he encounters Jeffrey Goines, a mental patient with environmentalist and anti-corporatist views. Cole is interviewed by a panel of doctors where he tries to explain that the virus outbreak has already happened.

After an escape attempt, Cole is sedated and locked in a cell, but he disappears, waking up back in 2035. Cole is interrogated by the scientists who play a distorted voicemail message that asserts the association of the Army of the Twelve Monkeys with the virus. He is also shown photos of numerous people suspected of being involved, including Goines. The scientists offer Cole another chance to complete his mission and send him back in time. Cole accidentally arrives at a battlefield during World War I, is shot in the leg and then transported to 1996.

In 1996, Railly gives a lecture about the Cassandra complex to a group of scientists. At the post-lecture book signing, Railly meets Dr. Peters who tells her that apocalypse alarmists represent the sane vision while humanity's gradual destruction of the environment is the real lunacy.

Cole arrives at the venue after seeing flyers publicizing it and, when Railly departs, he kidnaps her and forces her to take him to Philadelphia. They learn that Goines is the founder of the Army of the Twelve Monkeys before they set out in search of him. When Cole confronts Goines, he denies any involvement with the group and says that, in 1990, Cole originated the idea of wiping out humanity with a virus stolen from Goines' virologist father, Dr. Leland Goines.

Cole is transported back to 2035 where he reaffirms to the scientists his commitment to his mission. But when he finds Railly again in 1996, he tells her he now believes himself crazy as she had suggested. Meanwhile, Railly has discovered evidence of his time travel which she shows him, believing he is sane. They decide to depart for the Florida Keys before the onset of the plague.

They learn that the Army of the Twelve Monkeys was not the source of the epidemic; the group's major act of protest is releasing animals from a zoo and placing Goines' father in an animal cage. At the airport, Cole leaves a message telling the scientists that following the Army of the Twelve Monkeys is the wrong track and he will not return. Cole is confronted by Jose, his cell mate from his own time, who gives Cole a handgun and instructs him to follow orders.

Railly spots Dr. Peters at the airport and recognizes him from a newspaper as an assistant of Goines' father. Peters is about to embark on a tour of several cities that match the locations of the viral outbreaks.

Cole forces his way through a security checkpoint in pursuit of Peters. After drawing his gun, Cole is shot by police. As Cole lies dying in Railly's arms, Railly suddenly begins to scan the crowd around her. Railly finally makes eye contact with a small boy—the young James Cole witnessing the scene of his own death, which will replay in his dreams for years to come. Peters, aboard the plane with the virus, sits down next to Jones, one of the scientists from the future, who comments that her job is "insurance." The young Cole watches the plane take off from the ground outside the airport.

  • Bruce Willis as James Cole
    • Joseph Melito as young James Cole
  • Madeleine Stowe as Dr. Kathryn Railly
  • Brad Pitt as Jeffrey Goines
  • Christopher Plummer as Dr. Leland Goines
  • David Morse as Dr. Peters
  • Jon Seda as Jose
  • Christopher Meloni as Lt. Halperin
  • Frank Gorshin as Dr. Fletcher
  • Vernon Campbell as Tiny
  • Lisa Gay Hamilton as Teddy
  • Bob Adrian as Geologist
  • Simon Jones as Zoologist
  • Carol Florence as Astrophysicist/Jones
  • Bill Raymond as Microbiologist
  • Annie Golden as Woman Cabbie
  • Thomas Roy as a street preacher

 

12 Monkeys was directed by Terry Gilliam.

The genesis of 12 Monkeys came from executive producer Robert Kosberg, who had been a fan of the French short film La Jetée (1962). Kosberg persuaded that film's director, Chris Marker, to let him pitch the project to Universal Pictures, seeing it as a perfect basis for a full-length science fiction film. Universal agreed to purchase the remake rights and hired David and Janet Peoples to write the screenplay.[3] Producer Charles Roven chose Terry Gilliam to direct, because he believed the filmmaker's style was perfect for 12 Monkeys' nonlinear storyline and time travel subplot.[4] Gilliam had just abandoned a film adaptation of A Tale of Two Cities when he signed to direct 12 Monkeys.[5] The film also represents the second film for which Gilliam did not write or co-write the screenplay. Although he prefers to direct his own scripts, he was captivated by Peoples' "intriguing and intelligent script. The story is disconcerting. It deals with time, madness and a perception of what the world is or isn't. It is a study of madness and dreams, of death and re-birth, set in a world coming apart."[4]

Universal took longer than expected to approve 12 Monkeys, although Gilliam had two stars (Willis and Pitt) and a firm budget of $29.5 million (low for a Hollywood science fiction film). Universal's production of Waterworld (1995) had resulted in various cost overruns. To get 12 Monkeys approved for production, Gilliam persuaded Willis to lower his normal asking price.[6] Because of Universal's strict production incentives and his history with the studio on Brazil, Gilliam received final cut privilege. The Writers Guild of America was skeptical of the "inspired by" credit for La Jetée and Chris Marker.[7]

Casting

Gilliam's initial casting choices were Nick Nolte as James Cole and Jeff Bridges as Jeffrey Goines, but Universal objected.[5] Gilliam, who first met Bruce Willis while casting Jeff Bridges' role in The Fisher King (1991), believed Willis evoked Cole's characterization as being "somebody who is strong and dangerous but also vulnerable".[4]

Gilliam cast Madeleine Stowe as Dr. Kathryn Railly because he was impressed by her performance in Blink (1994).[4] The director first met Stowe when he was casting his abandoned film adaptation of A Tale of Two Cities.[5] "She has this incredible ethereal beauty and she's incredibly intelligent", Gilliam said of Stowe. "Those two things rest very easily with her, and the film needed those elements because it has to be romantic."[4]

Gilliam originally believed that Pitt was not right for the role of Jeffrey Goines, but the casting director convinced him otherwise.[5] Pitt was cast for a comparatively small salary, as he was still relatively unknown at the time. By the time of 12 Monkeys' release, Interview with the Vampire (1994), Legends of the Fall (1994), and Se7en (1995) had been released, making Pitt an A-list actor, which drew greater attention to the film and boosted its box-office standing. In Philadelphia, months before filming, Pitt spent weeks at Temple University's hospital, visiting and studying the psychiatric ward to prepare for his role.[4]

Filming

 

The Senator Theatre was used as a filming location.

Principal photography lasted from February 8 to May 6, 1995. Shooting on location in Philadelphia and Baltimore (including the Senator Theatre)[8][9] in winter was fraught with weather problems. There were also technical glitches with the futuristic mechanical props. Because the film has a nonlinear storyline, continuity errors occurred, and some scenes had to be reshot. Gilliam also injured himself when he went horseback riding. Despite setbacks, the director managed to stay within the budget and was only a week behind his shooting schedule. "It was a tough shoot", acknowledged Jeffrey Beecroft (Mr. Brooks, Dances with Wolves), the production designer. "There wasn't a lot of money or enough time. Terry is a perfectionist, but he was really adamant about not going over budget. He got crucified for Munchausen, and that still haunts him."[8]

The filmmakers were not allowed the luxury of sound stages; thus, they had to find abandoned buildings or landmarks to use.[7] The exteriors of the climactic airport scene were shot at the Baltimore–Washington International Airport, while the interior scenes were shot at the Pennsylvania Convention Center (formerly Reading Terminal). Filming at the psychiatric hospital was done at the Eastern State Penitentiary and Girard College.[10] Some shots took place in abandoned motels in Camden, New Jersey.[11][12]

Design

Gilliam used the same filmmaking style as he had in Brazil (1985), including the art direction and cinematography (specifically using fresnel lenses).[6] The appearance of the interrogation room where Cole is being interviewed by the scientists was based on the work of Lebbeus Woods; these scenes were shot at three different power stations (two in Philadelphia and one in Baltimore). Gilliam intended to show Cole being interviewed through a multi-screen interrogation TV set because he felt the machinery evoked a "nightmarish intervention of technology. You try to see the faces on the screens in front of you, but the real faces and voices are down there and you have these tiny voices in your ear. To me that's the world we live in, the way we communicate these days, through technical devices that pretend to be about communication but may not be."[13]

The art department made sure that the 2035 underground world only used pre-1996 technology as a means to depict the bleakness of the future. Gilliam, Beecroft, and Crispian Sallis (set decorator) went to several flea markets and salvage warehouses looking for materials to decorate the sets.[4] The majority of visual effects sequences were created by Peerless Camera, the London-based effects studio that Gilliam founded in the late 1970s with visual effects supervisor Kent Houston (The Golden Compass, Casino Royale). Additional digital compositing was done by The Mill, while Cinesite provided film scanning services.[4]

Janet Maslin wrote in The New York Times, "Since 12 Monkeys has the junk heap aesthetic that Mr. Gilliam favors, nothing in the film is sleek or foolproof, certainly not its time-travel apparatus."[14]

The film's score was composed, arranged, and conducted by English musician Paul Buckmaster. The main theme is based on Argentine tango musician/composer Astor Piazzolla's Suite Punta del Este.[15]

"Cole has been thrust from another world into ours and he's confronted by the confusion we live in, which most people somehow accept as normal. So he appears abnormal, and what's happening around him seems random and weird. Is he mad or are we?"
— Director Terry Gilliam[6]

12 Monkeys studies the subjective nature of memories and their effect on perceptions of reality. Examples of false memories include Cole's recollection of the airport shooting, altered each time he has the dream, and a "mentally divergent" man at the asylum who has false memories.[16]

References to time, time travel, and monkeys are scattered throughout the film, including the Woody Woodpecker cartoon "Time Tunnel" playing on the TV in a hotel room, the Marx Brothers film Monkey Business (1931) on TV in the asylum, and the subplots involving monkeys (drug testing, news stories and animal rights). The film is also intended to be a study of people's declining ability to communicate in modern civilization due to the interference of technology.[7]

Allusions to other films and media

12 Monkeys is inspired by the French short film La Jetée (1962); as in La Jetée, characters are haunted by the images of their own deaths.[10] Like La Jetée, 12 Monkeys contains references to Alfred Hitchcock's Vertigo (1958). Toward the end of the film, Cole and Railly hide in a theater showing a 24-hour Hitchcock marathon and watch scenes from Vertigo and The Birds. Railly then transforms herself with a blonde wig, as Judy (Kim Novak) transforms herself into blonde Madeleine in Vertigo; Cole sees her emerge within a red light, as Scottie (James Stewart) saw Judy emerge within a green light.[10] Brief notes of Bernard Herrmann's film score can also be heard. Railly also wears the same coat Novak wore in the first part of Vertigo. The scene at Muir Woods National Monument, where Judy (as Madeleine) looks at the growth rings of a felled redwood and traces back events in her past life, resonates with larger themes in 12 Monkeys. Cole and Railly later have a similar conversation while the same music from Vertigo is repeated.[10] The Muir Woods scene in Vertigo is also reenacted in La Jetée. In a previous scene in the film, Cole wakes up in a hospital bed with the scientists talking to him in chorus. This is a direct homage to the "Dry Bones" scene in Dennis Potter's The Singing Detective.[17]

James Cole is a notable Christ figure in film.[18][19] The film is significant in the genre of science-fiction film noir, and it alludes to various "canonical noir" films.[20]

Universal Pictures released 12 Monkeys on VHS on January 28, 1997.[21][better source needed] They also released a "Signature Collection" LaserDisc of the film on February 18, 1997, containing an audio commentary by director Terry Gilliam and producer Charles Roven, The Hamster Factor and Other Tales of Twelve Monkeys (a making-of documentary), an archive of production art, and production notes.[22] They released a Collector's Edition DVD on March 31, 1998, containing the same extras as the LaserDisc.[23][better source needed] They released a Special Edition DVD on May 10, 2005, with a new transfer of the film and identical extras.[24] They released an HD DVD on March 4, 2008, with the same extras.[23] They released a Blu-ray Disc on July 28, 2009, with the same extras.[23] Arrow Films released a new Blu-ray of the film on October 15, 2018, containing a new transfer of the film, remastered in 4K from the original negative, all of the previous extras, as well as a vintage 1996 interview with Terry Gilliam, and an interview with Gilliam scholar Ian Christie.[25]

Lebbeus Woods lawsuit

In the beginning of the film, Cole is brought into the interrogation room and told to sit in a chair attached to a vertical rail on the wall. A sphere supported by a metal armature is suspended directly in front of him, probing for weaknesses as the inquisitors interrogate him.[26] Architect Lebbeus Woods filed a lawsuit against Universal in February 1996, claiming that his work "Neomechanical Tower (Upper) Chamber" was used without permission. Woods won his lawsuit, requiring Universal to remove the scenes, but he ultimately allowed their inclusion in exchange for a "high six-figure cash settlement" from Universal.[26][27]

Trilogy claims

 

Actor Aaron Stanford, who portrays James Cole in the television adaptation

After the release of The Zero Theorem in 2013, claims were made that Gilliam had meant it as part of a trilogy. A 2013 review for The Guardian newspaper said, "Calling it [The Zero Theorem] the third part of a trilogy formed by earlier dystopian satires Brazil and Twelve Monkeys [sic]";[28] but in an interview with Alex Suskind for Indiewire in late 2014, Gilliam said, "Well, it's funny, this trilogy was never something I ever said, but it's been repeated so often it's clearly true [laughs]. I don't know who started it but once it started it never stopped".[29]

12 Monkeys was given a limited release in the United States on December 29, 1995. When the 1,629-theater wide release came on January 5, 1996, the film earned $13.84 million in its opening weekend. 12 Monkeys eventually grossed $57.1 million in the US and $111.7 million in other countries, for a worldwide total of $168.8 million.[2] The film held the No. 1 spot on box office charts for two weeks in January, before dropping due to competition from From Dusk till Dawn, Mr. Holland's Opus and Black Sheep.[30]

Critical response

On Rotten Tomatoes, the film holds an approval rating of 88% based on 74 reviews, with an average rating of 7.60/10. The site's critics consensus reads: "The plot's a bit of a jumble, but excellent performances and mind-blowing plot twists make 12 Monkeys a kooky, effective experience."[31] Metacritic assigned the film a weighted average score of 74 out of 100, based on 20 critics, indicating "generally favorable reviews".[32] Audiences polled by CinemaScore gave the film an average grade of "B" on an A+ to F scale.[33]

The film's startling depiction of the world in 2035—where human life has been driven underground by a 1990s viral outbreak that annihilated 99% of human life—may not always make sense. But 12 Monkeys rattles with insightful sound and fury, and its bleak visions are hard to shake.

—Peter Stack, writing for the San Francisco Chronicle[34]

Roger Ebert found 12 Monkeys' depiction of the future similar to Blade Runner (1982; also scripted by David Peoples) and Brazil (1985; also directed by Terry Gilliam). "The film is a celebration of madness and doom, with a hero who tries to prevail against the chaos of his condition, and is inadequate", Ebert wrote. "This vision is a cold, dark, damp one, and even the romance between Willis and Stowe feels desperate rather than joyous. All of this is done very well, and the more you know about movies (especially the technical side), the more you're likely to admire it. [...] And as entertainment, it appeals more to the mind than to the senses."[35]

Desson Thomson of The Washington Post praised the art direction and set design. "Willis and Pitt's performances, Gilliam's atmospherics and an exhilarating momentum easily outweigh such trifling flaws in the script", Thomson wrote.[36] Peter Travers from Rolling Stone magazine attributes the film's success to Gilliam's direction and Willis' performance.[37] Internet reviewer James Berardinelli believed the filmmakers had an intelligent and creative motive for the time-travel subplot. Rather than being sent to change the past, James Cole is instead observing it to make a better future.[38] Richard Corliss of Time magazine felt the film's time-travel aspect and apocalyptic depiction of a bleak future were clichés. "In its frantic mix of chaos, carnage and zoo animals, 12 Monkeys is Jumanji for adults", Corliss wrote.[39]

Accolades

 

Brad Pitt was nominated for the Academy Award for Best Supporting Actor for his performance as Jeffrey Goines

Brad Pitt was nominated for the Academy Award for Best Supporting Actor, but lost out to Kevin Spacey for his performance in The Usual Suspects. Costume designer Julie Weiss was also nominated for her work, but lost out to James Acheson of Restoration.[40] However, Pitt won the Golden Globe Award for Best Supporting Actor in a Motion Picture.[41] Terry Gilliam was honored for his direction at the 46th Berlin International Film Festival.[10]

The film also received positive notices from the science fiction community. It was nominated for the Hugo Award for Best Dramatic Presentation[42] and the Academy of Science Fiction, Fantasy and Horror Films awarded it the Saturn Award for Best Science Fiction Film at the 22nd Saturn Awards. Pitt and Weiss won awards at the ceremony as well; Gilliam, Bruce Willis, Madeleine Stowe, and writers David and Janet Peoples also received nominations.[43]

On August 26, 2013, Entertainment Weekly announced that Syfy was developing a 12 Monkeys television series based on the film. Production began in November 2013. The pilot was written by Terry Matalas and Travis Fickett, who had written for the series Terra Nova. Due to the series being labeled as "cast contingent", the series did not move forward until the roles of Cole and Goines were cast.[44] In April 2014, Syfy green-lighted the first season, which consisted of 13 episodes, including the pilot filmed in 2013. The series premiered on January 16, 2015.[45] On March 12, 2015, the series was renewed for a second season that began airing in April 2016.[46] On June 29, 2016, the series was renewed for a 10-episode third season, set to premiere in 2017.[47] In a surprising move, the entire third season aired over three consecutive nights. A fourth and final season was announced on March 16, 2017. The eleven-episode fourth season ran from June 15 to July 6, 2018 for four straight weeks.[48]

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  • da Conceição, Ricky Fernandes (March 22, 2020). "Terry Gilliam's '12 Monkeys' is More Relevant Than Ever". goombastomp.com. Retrieved June 6, 2020.

  • Official website
  • 12 Monkeys at IMDb
  • 12 Monkeys at DailyScript.com

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